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Mil MI-24 Hind D “ARKANGHEL”

Mil MI-24 D. Modeled in Maya using hard surface modeling techniques. High, game resolution, and UV’s created in Maya. Textured in Substance Painter. Final renders and video created in Unreal Engine 4.

Approx. 40k tri’s
9 x 2K materials

HindD

Mil- Mi24

Reference

Reference

Wireframe

Wireframe

Normal and AO

Normal and AO

MAT ID

MAT ID

Roughness

Roughness

Substance Viewport

Substance Viewport